A cautious crew explores through the first of the Temples’ many Chambers. As they make their way down the narrow corridor, dust is lit to hover in the thin beams of light cast by their tools. A low metallic oscillation seems to permeate the air, as if the ancient Temple itself is vibrating and aware of their presence within it. Each step echoes off the walls of ancient stone that seems to predate memory. A series of increasingly sophisticated devices sit embedded within the surfaces of the Temple’s walls, each one pulsating with different coloured energy that oscillates with a rhythm reminiscent of life. As the team progresses through the ever-changing Chambers, the passageways between them begin to narrow and then suddenly open up into vast, cavernous spaces filled with towering, dormant machinery. The tension between the team’s growing sense of wonder and their very real fear of triggering a defense is palpable as each person scans devices for energy to recharge their depleted power packs and worries about what might happen should they accidentally trigger a deadly defense. As the Temple begins to lock down around them, and the lights dim in a slow, deliberate pattern, the crew’s newfound focus begins to show, and they all suddenly spring into high gear. Extraction from the mothership had seemed like such a far-off concern, but in this instant it is all that matters. The Temple is now aware that they have been here too long. The crew must now get out before it decides to defend itself.


Features include:
- Push Deeper or Extract – Each temple is an ancient energy system waiting to be cracked open. Scout the route, scavenge rare materials, activate alien machinery, and fight through escalating defenses. Steal what you can, protect what you’re carrying, and get out before the temple turns against you.
- Turn Every Raid Into Progress – Back on the mothership, turn stolen energy and rare resources into weapon parts, suit upgrades, alien research, and new tools for the next raid. Shape your build, support your crew, and prepare for the next drop.
- Built for Co-op VR – Built for VR from the ground up, DRIFTERS puts every action in your hands: handle weapons, reload under pressure, grab loot, use wrist-mounted tools, revive teammates, cover your squad, and fight your way back to extraction.


Which discoveries most influence the crew’s next objective? How does the crew decide when curiosity becomes a liability? What moments force the crew to reconsider their depth inside the structure? Find out when DRIFTERS: Blackout Crew comes to Meta Quest 2, 3, 3S, & Pro on the Meta Store and PC VR via SteamVR later in 2026.
Enjoy the trailer — until the Rift opens again, know that you’re appreciated.