The gardens always knew they were destined for more than quiet afternoons and polite pruning; deep down, every patch of soil harbored the secret ambition of becoming an arena where chaos could bloom as wildly as the crops themselves. As players step into these once‑peaceful plots, the universe watches with amused anticipation, fully aware that the moment someone plants a seed, the entire landscape transforms into a battleground of strategy, sabotage, and spectacularly airborne produce. The soil senses every decision—whether someone opts for a modest carrot or gambles on a colossal pumpkin—and it chuckles knowingly, because it has seen countless hopeful gardeners underestimate just how quickly things escalate when vegetables become projectiles. Fertiliser, once a humble helper, becomes a catalyst for absurdly oversized crops that wobble with comedic menace before being launched toward goals or unsuspecting rivals. Even the weeds, long dismissed as nuisances, relish their newfound purpose as explosive hazards waiting to detonate under the wrong foot. The gardens observe alliances forming and dissolving in seconds, friendships tested by stolen harvests, and strategies unraveling when someone discovers a powerup that turns a simple plant into a weapon of questionable legality. Every environment, from serene orchards to treacherous tundra plots, adds its own twist, ensuring that no two matches unfold the same way; the terrain itself seems to giggle as players scramble to adapt, dodge spud turrets, and rethink their entire plan after a single well‑timed vegetable volley. The universe, omniscient and endlessly entertained, notes how quickly newcomers evolve from cautious gardeners into competitive horticultural tacticians, discovering that the line between tending crops and launching them at opponents is far thinner than anyone expects. It watches as players embrace the chaos, learning that success requires equal parts planning, improvisation, and willingness to weaponize whatever happens to be growing nearby. And while every match ultimately crowns a champion, the gardens know the real victory lies in the shared absurdity—the collective realization that extreme gardening has somehow become a legitimate sport, complete with grudges, glory, and the occasional flying tomato that no one saw coming. In the end, the soil settles, the plants rest, and the universe smiles, knowing it won’t be long before someone shouts “Sow, Grow, Throw!” and the chaos begins anew.


Features include:
- Something for Everyone – Play with up to four friends in co-op chaos, or take to the gardens of Planted! solo in the cutthroat world of horticultural combat.
- Grow into the Role – Learn the ropes, discover your favourite tactics, and be ready to adapt to become an unstoppable growing machine!
- Embrace the Chaos – Dodge spud turrets, detonate weed bombs, produce produce, and rack up the most points however possible to become champion.
- Sow, Grow and Throw – Play across 8 diverse environments, each with unique twists, turns and challenges.
- Play your Way – Choose from a cast of unlikely characters with their own individual personality and style.


What makes peaceful soil so eager to escalate into full‑blown competitive horticulture? How do alliances in extreme gardening collapse faster than a poorly aimed pumpkin shot? How does the soil seem to anticipate every reckless decision players make? Find out when Planted! comes digitally to Nintendo Switch on the Nintendo eShop, PC via Steam, PS5 on the PlayStation Store, and Xbox Series X|S in 2026.
Also, a physical release for the Nintendo Switch and PS5 is coming in 2026.

Enjoy the trailer — until the Rift opens again, know that you’re appreciated.