Home NintendoWhen Momentum Becomes the Enemy…

When Momentum Becomes the Enemy…

A Weapon Reborn Through Precision and Fury

by RiftMode

There’s a strange moment the first time you swing that chain‑linked staff — a half‑second where the world seems to shift before you even finish the motion. Not dramatically, but with a subtle, unnerving snap, like reality adjusting itself just a little too quickly. You feel it in your hands before you see it: the weight pulling forward, the links tightening, the staff responding as if it already knows what you’re about to do. It’s the kind of sensation that makes you pause, just long enough to wonder whether you’re controlling the weapon… or whether it’s quietly learning you.

Most weapons follow your lead. This one doesn’t. It lunges, recoils, redirects — sometimes with a precision that feels almost impatient. You strike, and the chain snaps outward with a confidence that borders on arrogance, carving through space with a rhythm that refuses to settle. Every movement becomes a negotiation: your intent versus its momentum, your timing versus its hunger to move first. And somewhere in that push and pull, in that constant pressure to adapt, you realize the world around you isn’t reacting to your actions — it’s anticipating them.


Features include:

  • Master The ChainStaff – Hurl it as a spear and slice aliens in half. Throw it to the ground as a shield to stop incoming attacks. Grapple and swing on anything. It’s all up to you.
  • Wild Levels – Misty mountains, icy caves, choking caverns, and jellyfish islands: each new locale is filled to the brim with mutating monsters and wicked hazards.
  • Ferocious Foes – The creatures of Earth have been mutated by the aliens: you’ll come across dozens of unusual creatures, and once you get past those, you’ll have to fight against the screen-filling monstrosities.
  • Grotesque Upgrades – Stranded soldiers dot the landscape of ChainStaff. You have to choose whether to rescue them or devour their organs; each option has unique benefits and will lead to different endings.
  • Surreal Surroundings – Enter a world where all your favorite album covers have come to life. Award-winning composer Deon van Heerden (Broforce, Warhammer: Blood, Shootas and Teef), delivers a blistering rock masterpiece.
  • Spear, stab, slice – Hurl it as a spear and slice aliens in half. Throw it to the ground as a shield to stop incoming attacks. As a grappling hook you can grab and swing on anything. The transforming ChainStaff does all this and more, and all with one button. You decide how to control it. And you’ll need all its abilities if you wish to survive.

Can you adapt to a world that shifts before you strike? What happens when anticipation becomes the real threat? Are you ready for a fight that refuses to wait? Find out with ChainStaff, out now for Nintendo Switch on the Nintendo eShop, PC via Steam, PS4/PS5 on the PlayStation Store, and Xbox Series X|S on the Microsoft Store.

Enjoy the trailers — until the Rift opens again, know that you’re appreciated.

You may also like